Day 16
Desert Strike » Devlog
Okay, progress has been very slow of late, really lost my motivation! Now I know what everyone means online when they say they end up with half built games. Fortunately I can say that mine is actually a complete game already, so it's not that bad.
Changes
- Proper set of 'rooms' including a title screen, level interludes and winner/loser screens.
- New baddie with greater range, speed and a weapon which homes in on you for the first 1/2 second
- New music, the old tune was rubbish
- A proper second level
To do
- Credits screen - I need to sit down and list all the credits properly
- Highscore table - not sure I can make this persistent in the HTML version
- A ground based baddie
- 2nd attack mode - rockets perhaps
- A couple more levels including a boss
- Destructible buildings.
Desert Strike
Arcade style top down helicopter shooter
Status | Released |
Publisher | |
Author | HangryBear |
Genre | Shooter |
Tags | 16-bit, Arcade, Bullet Hell, desert, desert-strike, GameMaker, githubgameoff, Pixel Art, Top down shooter |
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