Yes, the spelling is intentional.

A top down helicopter shooter based on Desert Strike. 

Hold shift + left/right to move sideways and avoid enemy shots

The game was made for Game Off 2017.

This is an opensource game created with Gamemaker Studio 1.4.


Music: Rolemusic, The Black Kitty Sound:, Building tiles: Pokemon Dawn Tileset, DeviantArt, Mountains: Nirdia, isometric mountains, All other art: my own.

Published Nov 08, 2017
Release date Nov 30, 2017
Made withGameMaker: Studio
Tags16-bit, Arcade, Bullet Hell, desert, desert-strike, GameMaker, githubgameoff, Pixel Art, Top down shooter
LicenseGNU General Public License v2.0 (GPL)
Asset licenseCreative Commons Zero v1.0 Universal
Average sessionA few minutes

Development log

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I have played your game dessert stike, it's really well done, i have seen the effect with the bullet that has a scope ( really cool it's really useful for the gameplay to have a challenge, and not a easy game :) ). Nice design art,  good work with the noise effect ( crash mountain, noise bullet, ... ).

I have one tips for you:

when there more than one ennemies, it's really hard to shoot them, so , if you want :) , you can make an invicibility with a timer ( 2 or 3 sec ), to have the time to shoot them, or make a menu  with possibility to choose  the dificulty.

So , if you want let your game and not change, it's your game, and your choice, I'm just here to help you.

PS: It's was fun :D .

Deleted post


Thanks for the kind comments, I just added a strafe feature today ('shift') which should make attacking enemies much easier.

I do like your temporary invincibility idea, in fact, this is what happens when you hit a mountain, but I might add it when you get hit, just as you suggest.

Please keep playing and commenting!

Yes really good update, I like the idea of the radar to anticipate the ennemies, the  Loose screen too, better than the pop-up windows :D. You have made a good work in this update.

Thanks! I added temporary invincibility when you are hit or are respawning, hope you like it!